You can see the complicated structure and, and you say, well how does that happen, right? Suppose you’re the cosmic designer, how are you going to put galaxies out there in a pattern like that? It’s not just throwing them out at radom; there’s a more complicated process going on here. Euh, how are you going to end up doing that? And so now, we are in for some serious play and that’s we have to seriously play God, not just change people’s lives but make the universe, right?
So if that’s your responsability, how are you going to do that? What’s the kind of technique, what’s the kind of thing you are going to do? So, I’m going to show you the results of a very large scale similuation of what we think the universe might be like using essentially some of the play principles and some of the design principles that, that you know, humans have laboured so hard to pick up but apparently nature knew how to do at the beginning. And that is you start out with very simple ingredients and some simple rules and euh, but you have to have enough ingredients to make it complicated and then you euh, put in some random… ness, some fluctuations and some randomness and realise a whole bunch of different representations.
- George Smoot, astrophysicist, cosmologist and Nobel Prize winner, during his talk about the design of the universe at the 2008 Art Center Design Conference Serious Play, May 2008 (TED).